Items
Item World Importers and Item World Exporters can be used to place items in the world, pick them up, and interact with entities that have an inventory, such as dropped Shulker Boxes and Donkeys. Various aspect properties exists to change things like dispensing, throw-velocity, pickup delay, pitch and yaw.
Aspect
Place All Item EntitiesPlace all items into the world.
Input: Boolean
Properties:
- Channel
- Round-Robin
- Dispense
- Offset X
- Offset Y
- Offset Z
- Lifespan (ticks)
- Pickup Delay (ticks)
- Velocity
- Yaw
- Pitch
- Item Transfer Rate
Place Item EntitiesPlace the given amount of items into the world.
Input: Integer
Properties:
- Channel
- Round-Robin
- Dispense
- Offset X
- Offset Y
- Offset Z
- Lifespan (ticks)
- Pickup Delay (ticks)
- Velocity
- Yaw
- Pitch
Place Item EntityPlace the item into the world.
Input: Item
Properties:
- Channel
- Round-Robin
- Dispense
- Offset X
- Offset Y
- Offset Z
- Lifespan (ticks)
- Pickup Delay (ticks)
- Velocity
- Yaw
- Pitch
- Item Transfer Rate
- Check Stack Size
- Check NBT
- Blacklist
- Empty is Wildcard
- Craft
Place Item EntitiesPlace the given items into the world.
Input: List
Properties:
- Channel
- Round-Robin
- Dispense
- Offset X
- Offset Y
- Offset Z
- Lifespan (ticks)
- Pickup Delay (ticks)
- Velocity
- Yaw
- Pitch
- Item Transfer Rate
- Check Stack Size
- Check NBT
- Blacklist
- Empty is Wildcard
- Craft
Place Item Entities PredicatePlace the item entities into the world that match the given predicate.
Input: Operator
Properties:
- Channel
- Round-Robin
- Dispense
- Offset X
- Offset Y
- Offset Z
- Lifespan (ticks)
- Pickup Delay (ticks)
- Velocity
- Yaw
- Pitch
- Item Transfer Rate
Place Item Entities NBTPlace the item entities into the world that match the given NBT tag.
Input: NBT
Properties:
- Channel
- Round-Robin
- Dispense
- Offset X
- Offset Y
- Offset Z
- Lifespan (ticks)
- Pickup Delay (ticks)
- Velocity
- Yaw
- Pitch
- Item Transfer Rate
- Blacklist
- NBT subset
- NBT superset
- Require Item NBT
- Check NBT Recursively
Export All Items To EntitiesExport items to the facing entities if the boolean is true
Input: Boolean
Properties:
- Channel
- Round-Robin
- Item Transfer Rate
- Item Slot
- Check Stack Size
- Entity Index
Export Item Amount To EntitiesExport the given amount of items to the facing entities each tick.
Input: Integer
Properties:
- Channel
- Round-Robin
- Item Slot
- Check Stack Size
- Entity Index
Export Item To EntitiesExport the given items to the facing entities.
Input: Item
Properties:
- Channel
- Round-Robin
- Blacklist
- Item Transfer Rate
- Item Slot
- Check Stack Size
- Check NBT
- Empty is Wildcard
- Craft
- Entity Index
Export Items To EntitiesExport the given items to the facing entities.
Input: List
Properties:
- Channel
- Round-Robin
- Blacklist
- Item Transfer Rate
- Item Slot
- Check Stack Size
- Check NBT
- Empty is Wildcard
- Entity Index
Export Items Predicate To EntitiesExport all items that match the given predicate to the facing entities.
Input: Operator
Properties:
- Channel
- Round-Robin
- Item Transfer Rate
- Item Slot
- Check Stack Size
- Entity Index
Export Items NBT To EntitiesExport all items that match the given NBT tag to the facing entities.
Input: NBT
Properties:
- Channel
- Round-Robin
- Blacklist
- Item Transfer Rate
- Item Slot
- NBT subset
- NBT superset
- Require Item NBT
- Check NBT Recursively
- Entity Index
Aspect
Pick Up All Item EntitiesPick up all items from the world.
Input: Boolean
Properties:
- Channel
- Round-Robin
- Ignore Pickup Delay
- Item Transfer Rate
Pick Up Item EntitiesPick up the given amount of items from the world.
Input: Integer
Properties:
- Channel
- Round-Robin
- Check Stack Size
- Check NBT
- Ignore Pickup Delay
Pick Up Item EntityPick up the item from the world.
Input: Item
Properties:
- Channel
- Round-Robin
- Check Stack Size
- Check NBT
- Ignore Pickup Delay
- Item Transfer Rate
- Blacklist
- Empty is Wildcard
Pick Up Item EntitiesPick up the given items from the world.
Input: List
Properties:
- Channel
- Round-Robin
- Check Stack Size
- Check NBT
- Ignore Pickup Delay
- Item Transfer Rate
- Blacklist
- Empty is Wildcard
Pick Up Item Entities PredicatePick up the item entities from the world that match the given predicate.
Input: Operator
Properties:
- Channel
- Round-Robin
- Ignore Pickup Delay
- Item Transfer Rate
Pick Up Item Entities NBTPick up the item entities from the world that match the given NBT tag.
Input: NBT
Properties:
- Channel
- Round-Robin
- Blacklist
- Ignore Pickup Delay
- Item Transfer Rate
- NBT subset
- NBT superset
- Require Item NBT
- Check NBT Recursively
Import All Items From EntitiesImport items from the facing entities if the boolean is true
Input: Boolean
Properties:
- Channel
- Round-Robin
- Item Transfer Rate
- Item Slot
- Check Stack Size
- Entity Index
Import Item Amount From EntitiesImport the given amount of items from the facing entities each tick.
Input: Integer
Properties:
- Channel
- Round-Robin
- Item Slot
- Check Stack Size
- Entity Index
Import Item From EntitiesImport the given items from the facing entities.
Input: Item
Properties:
- Channel
- Round-Robin
- Blacklist
- Item Transfer Rate
- Item Slot
- Check Stack Size
- Check NBT
- Empty is Wildcard
- Craft
- Entity Index
Import Items From EntitiesImport the given items from the facing entities.
Input: List
Properties:
- Channel
- Round-Robin
- Blacklist
- Item Transfer Rate
- Item Slot
- Check Stack Size
- Check NBT
- Empty is Wildcard
- Entity Index
Import Items Predicate From EntitiesImport all items that match the given predicate from the facing entities.
Input: Operator
Properties:
- Channel
- Round-Robin
- Blacklist
- Item Transfer Rate
- Item Slot
- Check Stack Size
- Check NBT
- Empty is Wildcard
- Entity Index
Import Items NBT From EntitiesImport all items that match the given NBT tag from the facing entities.
Input: NBT
Properties:
- Channel
- Round-Robin
- Blacklist
- Item Transfer Rate
- Item Slot
- NBT subset
- NBT superset
- Require Item NBT
- Check NBT Recursively
- Entity Index