Crafting Writer
The Crafting Writer allows you to automatically start crafting jobs based on certain conditions using the recipes that are exposed by Crafting Interfaces.
Using the following aspects, you can start crafting jobs for the given recipe, output item, output fluid or output energy. Using the aspect settings, you can configure the crafting channel, whether or not already-running crafting jobs should block any new jobs, if crafting jobs for any missing inputs should also be started, and whether or not the presence of ingredients in the storage network should block any new crafting jobs.
If you want to insert a Variable Card for telling that nothing should be crafted, just insert an empty value, such as a Variable Card for the Item value type without an actual item in it.
Input: Recipe
- Channel
- Ignore crafting jobs
- Craft missing ingredients
- Craft amount
Input: Item
- Channel
- Ignore storage contents
- Ignore crafting jobs
- Craft missing ingredients
- Storage contents craft delay
Input: Fluid
- Channel
- Ignore storage contents
- Ignore crafting jobs
- Craft missing ingredients
- Storage contents craft delay
Input: Integer
- Channel
- Ignore storage contents
- Ignore crafting jobs
- Craft missing ingredients
- Storage contents craft delay