Materializer
In order to make a dynamic Variable Card static, a Materializer can be used. The dynamic Variable Card must be inserted, and a new empty Variable Card must be inserted, which will cause it to contain the current value of the dynamic Variable Card as a static value.
This can be useful in situations where you want to log the values of a certain dynamic Variable Card, or when you don’t need the dynamic evaluation of a Variable Card anymore.
Variable Cards can be piped in and out the Materializer.
The two encode buttons next to the Materializer place its materialized value on your clipboard as an encoded string, so that you can share it with other players, or use it in another world. The first button gives a readable encoding, the second a shorter one that is easier to send around.